AI Insights · Timothy · January 2022
Top 5 High Fantasy Games on iOS in Slovenia Q4 2021
Discover the performance trends of the top 5 high fantasy games on iOS in Slovenia during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the high fantasy game genre on iOS in Slovenia saw notable performance from five leading titles. Here’s a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Clash Royale
The game experienced fluctuations in weekly revenue, with peaks reaching approximately $1.1K in late October and early November. Weekly downloads were steady, averaging around 400 with a slight peak of 490 in mid-December. Active users showed a growth trend from 18.0K at the start of the quarter, peaking at 23.6K in mid-November before settling at 22.1K by the end of December.
Clash of Clans
Revenue trends for this game showed variability, with a high of $663 in the final week of December. Downloads remained relatively stable, typically around 200, with a notable increase to 304 in the week leading up to Christmas. Active users maintained a steady count, starting at 13.6K and experiencing a slight rise to 14.5K in mid-December before ending the quarter at 13.7K.
Triviador
This title had modest weekly revenue, peaking at $16 in mid-December. Downloads displayed consistent growth, starting at 110 and peaking at 193 in late November. Active users showed a positive trend, growing from 358 at the beginning of the quarter to 476 in early December, maintaining this level through the end of the year.
League of Legends: Wild Rift
The game generated a weekly revenue peak of $193 in late November. Downloads saw a significant increase, with a high of 228 in the same period. Active users remained robust, starting at 914 and peaking at 1.3K in late November, ending the quarter at 1.1K.
Genshin Impact: Natlan Launch
Revenue for this title peaked at $614 in early November. Downloads varied, with a high of 139 in early November and a consistent average around 90 towards the end of the quarter. Active users showed a steady increase from 799 at the start of the quarter to 942 in mid-December, ending the period at 896.
These insights highlight the dynamic nature of the high fantasy game market on iOS in Slovenia during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.